

If this card is sent from the field to the Graveyard: You can target 1 "Resonator" monster in your Graveyard, except "Synkron Resonator" add it to your hand.Card Text: If there is a Synchro Monster on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synkron Resonator" once per turn this way. If a Synchro Monster is on the field, you can Special Summon this card (from your hand). Add 1 Level 4 monster from your Deck to your hand and return the selected monsters in your Graveyard to the Deck. Select 2 "Resonator" monsters in your Graveyard. You can only activate 1 "Resonator Command" per turn. Destroy this card during your 2nd End Phase after activation.Īdd 1 "Resonator" monster from your Deck to your hand.ĭiscard 1 "Resonator" monster add 1 Level 4 or lower Fiend monster from your Deck to your hand. When a "Resonator" monster(s) is sent to the Graveyard as a Synchro Material Monster, select 1 card your opponent controls and destroy it. When you Normal Summon a "Resonator" monster: You can Special Summon this card from your hand, but its ATK becomes halved. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from you GY, then target 2 Level 1 "Resonator" monsters in your GY Special Summon both. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except DARK Dragon Synchro Monsters.

You can only use this effect of "Red Resonator" once per turn.ġ Fiend Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 "Resonator" monster in your GY Special Summon it. When this card is Special Summoned: You can target 1 face-up monster on the field gain LP equal to its ATK. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower mosnter from your hand. Select up to 2 "Resonator" monsters in your Graveyard. Oncer per turn: You can target 1 face-up monster your opponent controls treat this card's Level as that monster's original Level if this card is used for a Synchro SUmmon this turn.Īctivate only if a face-up Dragon-Type Synchro Monster is on the field. You can only use this effect of "Mirror Resonator" once per turn. If your opponent controls a face-up monster(s) that was Special Summoned from the Extra Deck and you do not, while this card is in your hand or Graveyard: You can Special Summon this card, but banish it when it leaves the field. If that monster attacks during this turn, your opponent cannot activate the effects of any Spell, Trap, or Effect Monster Cards that target a monster(s), until the end of the Damage Step. You can send this face-up card you control to the Graveyard to select 1 face-up monster you control. The Synchro Monster that used this card as a Synchro Material Monster gains 300 ATK. You can only use this effect of "Double Resonator" once per turn. You can banish this card from your Graveyard, then target 1 Fiend-Type monster you control that Fiend-Type monster is treated as a Tuner this turn. If this card is Normal or Special Summoned: You can target 1 face-up monster on the field that target is treated as a Tuner this turn.


Once per turn, this card cannot be destroyed by battle. You cannot Special Summon monsters from the Extra Deck, except DARK Dragon Synchro Monsters, the turn you activate either of this card's effects. You can only use each effect of "Crimson Resonator" once per turn. If the only other monster you control is exactly 1 DARK Dragon Synchro Monster: You can Special Summon up to 2 "Resonator" monsters from your hand or Deck, except "Crimson Resonator". If you control no monsters: You can Special Summon this card from your hand. If you control a face-up Level 8 or higher Synchro Monster, you can Special Summon this card from your hand. Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects. When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 "Resonator" monster from your Deck, except "Chain Resonator". This turn, that monster cannot be destroyed by battle, and you take no Battle Damage from battles involving it. During either player's turn, you can send this card from your hand to the Graveyard to select 1 face-up Tuner monster you control.
